I want to share some statistics of my game. You can see on Development completed that the development time, including learning AS3 + art creation + finding the right music/sounds, took about three months and fifteen days. Sure that finding the right sound/music wasn't easy, but I think that the cards drawings and the art creation took at least the same time of the code development and this I didn't expect.
When you try to make a game, in an medieval environment, you should consider one big thing, if the game will not be comic/cartoon you have to deal with very good designers, because you will need a lot of graphic details to immerse the players in this environment.
I had the help of my brother TalesGalu and a friend Gabriel Luis, and finally I was satisfied with the game art, here are some game statistics:
- 400 Library items (yeah, a lot of folders to arrange them)
- 77 Movie Clips
- 35 Sounds (including music and soundFX)
- 24 Custom AS3 Classes (sounds a little big, but I think that each one have their work to do)
- About 7422 lines of code (counting the lines of code on frames too)
- FLA size 60,4 MB
- SWF size 6,89 MB
The game screen size is 640x480 px. I think that the game could be bigger, I saw a lot of games with 800x600 or 800x500 or 700x525, and some with 600x400 or 640x480...so there is a good range of game sizes, try to match the size you will need, depending of the type of the game, if you want a proportion of 16:9 go ahead and do it, because you have some liberty here =).
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